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Sasquatch PSA: A Weekend (and Partial Week) of Fallout 3 DLC

May 7, 2009
Unfortunately, even after three DLC releases, Vault 77 still isn't in the game

Somehow, even after three DLC releases, Vault 77 still isn't in the game

This weekend we’ll be running a three-part Fallout 3 DLC review feature in honor of the newly released Broken Steel, the third and supposedly final exclusive pack for the Xbox 360 and PC.

All three reviews will be self-contained and cover a specific add-on, but we’ll also determine whether or not Broken Steel’s increased level cap of 30 impacts the relevance of the other two expansions’ content.

Look for our first two reviews to hit this Saturday and Sunday, with the final one dropping on Monday.

And yes, what Ron Perlman says about war never changing applies to our dates as well.

  • Saturday, May 9th: Operation: Anchorage — Are the FPS-leanings and winterized weaponry worth the rather short playtime? Take a break from your hangover woes this Saturday to read our answer.
  • Sunday, May 10th: The Pitt — A vicious ax that’s part chainsaw, all murder? Check. One pointless collect-a-thon for an achievement? Check. Some bang for your Microsoft space buck? Visit the site on Sunday to find out.
  • Monday, May 11th: Broken SteelLiberty Prime, everyone’s favorite Commie-hating robot, is back for an appearance, and Dogmeat can’t really die anymore. This is supposed to be the biggest and best Fallout 3 add-on yet, but that’s our job to decide come Monday.
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